The Quality Education and Skills Training (QUEST) Alliance is a not for profit organisation that focuses on research-led innovation and advocacy in the field of teaching and learning. QUEST aims to create innovative, engaging learning experiences through the use of modern technology, to enable learners and facilitators to develop 21st century skills in their own time, at their own pace. They engage with multiple stakeholders to demonstrate and enable scalable solutions in education and vocational training using Information and Communication Technology (ICT).
QUEST focuses on children & youth, age 10-30, and provides them with a set of real-world skills along with opportunities to build confidence in a fun and engaging way that prepares them for work and life. QUEST is on a mission to empower 4 million learners & facilitators with 21st century skills for social and economic growth by 2023
PHP - Laravel
Angular
Android - Kotlin
Raspberry Pi
AWS Cloudfront
AWS Elasticache
AWS RDS
AWS EC2
Jira
BitBucket
QUEST has been at the forefront in developing ICT-enabled training and learning innovations across classrooms in India. QUEST empowered learners, trainers, and also educational institutions that were connected into an extended knowledge ecosystem. After successfully integrating technology in pedagogical practices, QUEST was now experiencing higher than ever expectations over digital delivery of its entire content assets. In 2015, QUEST initiated a mobile research to develop a blueprint for Anytime, Anywhere learning to enable lifelong learning and career development. As an outcome of the research initiative, QUEST set up strategic objectives to deliver game-changing, digital learning experiences through mobile devices to all its stakeholders in the ecosystem.
In Phase 1, QUEST was interested in offering desktop and tablet-driven experiences to its stakeholders – learners, trainers/facilitators and administrators in educational institutions. Since QUEST controlled the adoption of devices among its learning centers, they were planning to do a targeted deployment on select devices and operating systems. QUEST was inclined to roll out the first wave of mobile digital experiences across Android tablets considering the total cost of ownership and ability to customize user experiences. For its stakeholders, the transition from desktop to a tablet would be a surprising, unique experience and hence they did not want to introduce a steep learning curve. Decisions on selecting optimal screen size, OS, version compatibility, choice between native apps and mobile web, responsive design that enables access on smartphones/feature phones etc. were left open.
All the content assets available currently classified as standard interactive content that will become available to MyQUEST app users. New content developed/packaged will be delivered incrementally to MyQUEST app users using Push/Pull/Play (more coverage in App Delivery Strategy/Ongoing Support Strategy sections). Additionally, in Phase 1, QUEST wanted to introduce personalized and collaborative experience to the app users. The volume of personalised content and the level of personalisation was to be low to start with and increased in subsequent phases. Introduction of personalization and collaboration features required developing user identification, authentication and authorization solutions. User roles and definition of privileges, special security and privacy concerns were to be detailed and addressed during the app development process.
QUEST required a web based admin panel for HQ admin team, center administrators and facilitators to maintain learner records and student data. The HQ admin team also required a strong user analytics platform to provide reports on event data, usage and offers multi-functional dashboards on user acquisition, learning centers and geo-location data that tags centers and learners.
We started the project with a discovery phase involving business analysts, architects, developers from Focaloid and the stakeholders from QUEST. The discovery phase was effective in finalising the features for the first version and to create a product road map. We decided to initially launch a tablet application with the existing content side loaded via an SD card. A tablet model which matched the specifications and also was commercially viable was finalised for the MVP. The existing content library of 300 hours of digital content which was originally created in flash was modified to HTML5 format which was then rendered in the application.
Over 250 hours of interactive, gamified content focused on 21st century skills around Communicative English, Life Skills, Work Readiness, Digital Literacy, Technology in Careers and Self-Employment.
Helps trainers and center administrators manage centers, staff, students, courses and batches.
Create, manage, deliver & track courses. Trainers can upload their own training materials to create customized courses.
Promoting discussions and collaboration through virtual peer to peer community of students, trainers & alumni. Built in Rewards and Recognition system for learners to drive engagement.
Real time analytics to track learner progress and performance for trainers and students.
A low cost RaspberryPi based server that allows users to access Quest App even in offline settings.
Quest Learning App Development started
Quest Learning App launched on the Google Play Store Tablet App with sideloaded content & over the cloud updates 300 hours of digital content and Quest Tool kits for the 21st century
Web based learning platform launched as part of Quest App LearnPi Launched – Deployed in 50+ centers across 8 States Progress Tracking and Real time analytics added to the app Personalised learning experience and gamification principles to make learning journey more engaging Quest Mobile App Launched
Upgraded mobile app launched in Feb 2019 with 4000 active users 170+ mobile first lessons for Quest App 25000 students learning through offline digital content DGET Portal launched
Upgraded Mobile App launched on Nov 30 2020 Introducing Job Search for Students & Alumni Alumni Engagement on the platform Thriving peer group community of students and alumni Downloadable Lessons and Offline Access
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