The Quality Education and Skills Training (QUEST) Alliance is a not for profit organisation that focuses on research-led innovation and advocacy in the field of teaching and learning. QUEST aims to create innovative, engaging learning experiences through the use of modern technology, to enable learners and facilitators to develop 21st century skills in their own time, at their own pace. They engage with multiple stakeholders to demonstrate and enable scalable solutions in education and vocational training using Information and Communication Technology (ICT).
QUEST focuses on children & youth, age 10-30, and provides them with a set of real-world skills along with opportunities to build confidence in a fun and engaging way that prepares them for work and life. QUEST is on a mission to empower 4 million learners & facilitators with 21st century skills for social and economic growth by 2023
QUEST has been at the forefront in developing ICT-enabled training and learning innovations across classrooms in India. QUEST empowered learners, trainers, and also educational institutions that were connected into an extended knowledge ecosystem. After successfully integrating technology in pedagogical practices, QUEST was now experiencing higher than ever expectations over digital delivery of its entire content assets. In 2015, QUEST initiated a mobile research to develop a blueprint for Anytime, Anywhere learning to enable lifelong learning and career development. As an outcome of the research initiative, QUEST set up strategic objectives to deliver game-changing, digital learning experiences through mobile devices to all its stakeholders in the ecosystem.
We started the project with a discovery phase involving business analysts, architects, developers from Focaloid and the stakeholders from QUEST. The discovery phase was effective in finalising the features for the first version and to create a product road map. We decided to initially launch a tablet application with the existing content side loaded via an SD card. A tablet model which matched the specifications and also was commercially viable was finalised for the MVP. The existing content library of 300 hours of digital content which was originally created in flash was modified to HTML5 format which was then rendered in the application.
Quest Learning App Development started
Quest Learning App launched on the Google Play Store Tablet App with sideloaded content & over the cloud updates 300 hours of digital content and Quest Tool kits for the 21st century
Web based learning platform launched as part of Quest App LearnPi Launched – Deployed in 50+ centers across 8 States Progress Tracking and Real time analytics added to the app Personalised learning experience and gamification principles to make learning journey more engaging Quest Mobile App Launched
Upgraded mobile app launched in Feb 2019 with 4000 active users 170+ mobile first lessons for Quest App 25000 students learning through offline digital content DGET Portal launched
Upgraded Mobile App launched on Nov 30 2020 Introducing Job Search for Students & Alumni Alumni Engagement on the platform Thriving peer group community of students and alumni Downloadable Lessons and Offline Access
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